Sunday, April 19, 2015

Alter Aeon

Alter Aeon server updates for Apr 19, 15 From Shadowfax: Call animal now considers various terrains in city flagged zones to be a 'park' terrain type. Parks have different animal types available. Fix multi-drown bug in drowning code. Increase bonuses for holding the clan defender trophy. Free spirits can now use the sneak command to move, for compatibility with client autosneak. Turn undead damage now takes into account cleric cast level. Add a few more things to varset. Even more simplification and cleanup of the mob death exp code. Group areas now have a recommended player count. We'll be gradually updating areas to have more sane numbers in the future. Obsolete/deprecate elemental lore. We'll reuse the vnum in the future for a new low level spell or skill. http://bit.ly/1yIe2Lb

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Tuesday, April 14, 2015

Alter Aeon

Alter Aeon server updates for Apr 14, 15 Add some gust strings to extreme spam filter. Variables surrounded by () will now expand empty. See updated help pages. Add hp/mana/move to varset. Fix pk bug in charm. Add a bunch of things to varset. Fix bug in mob exp code that was giving aggro/wander flags more weight than it should. Mob exp for aggros will likely change a lot this boot, and we'll be recalibrating the exp code over the next couple of weeks to fix issues, so don't panic. This is part of recent scaling work to straighten out mob/area exp at mid and high levels, and allow a more sane expansion past level 36. http://bit.ly/1EBtVUF

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Friday, April 10, 2015

Alter Aeon

Alter Aeon server updates for Apr 09, 15 Show possible area name for newbie island jobs. http://bit.ly/1cjLSMs

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Tuesday, April 7, 2015

Alter Aeon

Alter Aeon server updates for Apr 08, 15 Terrain command no longer has priority over tell command. http://bit.ly/1FzM3Nn

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Alter Aeon

Alter Aeon server updates for Apr 07, 15 From Shadowfax: Initial support for bribe-based quest advance. Thief shadow walk can no longer create empty instances. Add a 'terrain' command. Shut off half stats and limit stats in mob arenas. A lot of the less-used druid minions should now be a bit more effective in battle. http://bit.ly/1FyopRj

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